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irtt-rs/crates/irtt-server/AGENTS.md
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# `irtt-server` guidance
Repository-wide guidance in the root `AGENTS.md` also applies here.
## Where server behavior comes from
Server wire behavior comes from the sanitized clean server documents, not from
upstream implementation material:
- `docs/protocol/IRTT_SERVER_PROTOCOL_SPEC.md`
- `docs/protocol/test-vectors/SERVER_BEHAVIORAL_VECTORS.md`
- `docs/protocol/BLACKBOX_VERIFICATION_REPORT.md`
- `docs/protocol/IRTT_CLIENT_PROTOCOL_SPEC.md` for the shared wire format
Never derive behavior from upstream `heistp/irtt` source or tests. If the clean
material does not establish a semantic, state the ambiguity instead of guessing.
## Boundaries
- Protocol behavior comes from `irtt-proto`. `irtt-server` must **not** depend
on `irtt-client` to reuse wire logic; a needed primitive belongs in
`irtt-proto`, where both sides get it.
- Do not reimplement magic validation, flag rules, HMAC placement, request
classification, token/header offsets or parameter parsing here.
- No statistics, CLI or presentation concerns.
- `SocketAddr` belongs here: endpoint identity is session state. It does not
belong in `irtt-proto`.
- Endpoint identity is compared field by field, not with `SocketAddr` equality.
Family, address and port are established components. The IPv6 flow label is
excluded because it identifies no endpoint; the IPv6 zone is included as a
deliberate project policy, because the specification records multi-zone
behavior as untested and two peers sharing a link-local address in different
zones are genuinely different peers. Reuse that one comparison rather than
writing a second identity rule, and keep both choices labelled as policy
rather than as verified compatibility.
## Core versus runtime
- Deterministic protocol and session logic — admission, negotiation, the session
table, resource decisions, packet construction — belongs in the core.
- Socket and runtime orchestration — `UdpSocket`, IPv4/IPv6 listeners,
`recv_from`/`send_to`, timers, expiry, shutdown, `select!`, socket options —
belongs around the core.
- The server is intentionally **Tokio-native**. Tokio does not need to be
optional for this crate.
- `Server` owns exactly one Tokio `UdpSocket` and one `ServerCore`. Run protocol
processing sequentially in that one task: do not spawn per datagram, put the
core behind a lock, or start an internal detached task.
- The runtime must remain a thin `recv_from` -> `handle_datagram` -> optional
`send_to` loop. Do not duplicate protocol parsing or encoding around the core.
- A receive failure or core failure may terminate `Server::run`; a per-packet
send failure (including a short send) drops only that reply and must not stop
the listener. Core state is not rolled back after a transport send failure.
- Runtime maintenance calls the core's expiry hook. It must not inspect session
internals or grow a second expiry rule.
- Explicit-address binds are the source-address-safe supported path. A wildcard
bind on a multi-homed host remains subject to kernel source-address selection
until packet-info handling is implemented.
- Do not add a blocking server, an alternate-runtime variant, a transport trait,
a runtime abstraction layer, or a mirrored client-style API family. There is
no product requirement for any of them, and `ServerCore` being public is not a
promise of runtime independence.
## Rejection is silence
Malformed, unauthenticated, unsupported and policy-refused input is discarded
without a reply and without disturbing any live session. The protocol defines no
error reply, no reset and no NACK. Reserve the error type for internal failures
on the server's own side; an inbound `ProtoError` must never surface as a server
failure. Hostile UDP must leave the server running.
Do not let reply behavior reveal which stage rejected a datagram — in
particular, an authentication failure must be indistinguishable from an unknown
token.
## An acknowledged open must be executable
Validate the **final, restricted** parameters before acknowledging an open, not
just the requested ones. Once an open passes admission and negotiation, its
effective parameters must be safe for the server to run.
- Effective non-none `StampAt` with `Clock::Unspecified` is silently rejected.
Timestamps from no clock lay out no timestamp field, so the session could not
be run. Do **not** synthesize a clock and do **not** rewrite `StampAt` to
none: either answers with a session the client did not ask for. This is
`irtt-rs` policy for nonconforming input, chosen because the clean evidence
records the reference server accepting this combination and then failing on
the first echo. A conforming client always sends a clock when it selects
timestamps, so conforming traffic is unaffected.
- `Clock::Unspecified` alone is valid — it is just an absent tag. Only the
combination is refused, and only an absent tag reaches it, since an explicit
zero Clock is already out of range for the decoder.
- Run the check after negotiation, so that a later policy restricting `StampAt`
to none makes an omitted clock safe without this rule changing.
- Negative `Length` stays an accepted negotiated value, returned unchanged in
the open reply and stored verbatim in the session. It needs no clamping to be
executable: `irtt-proto` floors actual echo packet sizing at the required
protocol field block, so a negative length behaves as zero does.
- A session's echo datagram must fit `ServerConfig::max_packet_length`, whose
default is 65,507 bytes. That is `irtt-rs` resource policy, not an
interoperability requirement: it is the largest IPv4 UDP payload, a
conservative cross-family ceiling that bounds one session's echo buffer to
roughly 64 KiB and that no normal client exceeds. It is **not** an MTU, not an
upstream default, and says nothing about what a path will carry. Upstream's
unlimited default is not a compatibility target.
- A requested positive `Length` above the configured maximum is reduced to it
during negotiation, so the reply is honest about what the server will emit.
Zero and negative values are left exactly as requested.
- Capping the parameter is not sufficient. After negotiation, the mandatory echo
field block must itself fit the configured maximum or the open is silently
refused — statistics and timestamp fields, and authentication's 16 bytes, can
exceed a small maximum on their own. Ask `irtt_proto::echo_packet_len` with
this server's actual HMAC mode rather than growing a second packet-size rule
here; an unrepresentable length from it is a request rejection, not a
`ServerError`.
- Zero is a valid maximum and is not a synonym for unlimited: it refuses every
session, and no-test opens with it, since both are validated against the same
effective session.
- Echo request admission reuses this same configured maximum, comparing it
against the received datagram length before any receive state is mutated.
## Echo processing
- An accepted echo owns per-session `ReceiveState` — count, window and the
previous accepted sequence number. Admission order is authentication, then
received datagram length against the configured maximum, then token, then
endpoint; a request failing any of them mutates nothing, in this session or
any other.
- The count and window transitions follow the clean specification's Section 10
and the Section 1 vectors, including the parts that read as defects: a
duplicate advances the count and leaves the window alone, and a late,
reordered or far-gap request resets the window to `0x1` rather than setting a
historical bit, because the distance is unsigned. Do not replace this with a
conventional selective-acknowledgement bitmap. Reference the vectors rather
than restating the tables here.
- Only the token and sequence number mean anything in a request. The tail is
opaque, and the request's length never sizes the reply — layout and length
come from the session's negotiated params through `irtt-proto` alone.
- The transition is pure and is committed only after the reply has encoded, so
an internal encoding failure cannot leave a session claiming to have answered
a request it never did.
- Clock sampling is a private injected seam, like token generation, not a
runtime abstraction: the receive instant is taken as soon as a datagram is
classified as an echo and the send instant just before the reply is built, so
they bracket the server's own handling. The monotonic origin belongs to the
clock source and is stable for its life.
- A reply's receive instant is held back to its send instant where the wall
clock stepped backwards between the two readings, so the required ordering
holds. That correction is per reply and stateless on purpose: latching a
pre-step wall value across packets would keep reporting a time the host has
corrected away, which is the smoothing the specification forbids, and
anchoring the wall clock to the monotonic origin would drift and never pick up
a legitimate correction. The server reports its own wall clock honestly.
- For a single-clock midpoint, `irtt-rs` emits the one negotiated field. It does
not reproduce upstream 0.9.1's dual-field midpoint; `irtt-proto` still decodes
that form from a peer.
- Reply payload bytes are zero, which is the initial safe fill policy: payload
carries no protocol meaning, and a server must never emit residue from another
request or client. Request payload bytes never reach a reply.
- DSCP socket application and the full `ServerFill` policy are later slices. Do
not add placeholder session fields for them.
## Rate, lifetime and server-initiated close
Defaults: minimum send interval 10 ms, burst allowance 5, idle timeout 60 s, no
maximum test duration. All four are per-server configuration, and the burst
allowance is per session.
Negotiation applies the interval floor first and the (idle timeout ÷ 4) cap
second, so a configured minimum above a quarter of the timeout ends with the cap
winning and the returned interval below that minimum. A configured maximum test
duration reduces a longer requested Duration and also replaces a *continuous*
request (an absent Duration), because restricting continuous mode to a finite
test is what configuring a maximum means. A zero configured maximum is stored as
no maximum: Duration zero on the wire means continuous, so a finite maximum of
zero could only be expressed by making a client's finite test endless.
Several choices below deliberately differ from the reference server's observed
behavior. Each is **`irtt-rs` project policy**, taken where the clean evidence
records upstream behavior as policy rather than an interoperability requirement.
Do not rewrite the protocol evidence to match them.
- **The refill interval is the shorter of the configured minimum and the
negotiated interval.** The specification records upstream replenishing on the
configured minimum regardless, so its own idle cap can hand a client a 2 s
interval while the limiter enforces 5 s and rate-limits a fully conforming
client. A server must not enforce a cadence it did not advertise. Ordinary
configurations are unaffected: a 10 ms minimum against a 1 s negotiated
interval still refills every 10 ms.
- **Zero means two different things and neither is "unlimited".** A zero minimum
send interval is no time-based throttling; a zero burst allowance is no
allowance at all, so every echo is rate-limited.
- **A rate-limited echo refreshes the idle deadline and advances no statistic.**
This one *is* observed behavior — the only tested drop class that refreshes —
and is kept deliberately.
- **The idle deadline runs from the open**, not from the first echo request. A
session that never carries one still ages out; upstream's never-expiring
unused session is a resource leak the specification recommends against.
- **Expiry is immediate and silent at the configured deadline.** No five-second
additive grace, no final lazy-release reply to the first echo that finds an
expired session, and no request-class-dependent "who consumed it" behavior.
The only interoperability constraint is negative — expiry must never be
signalled — and silence satisfies it. A zero idle timeout expires a session at
the next evaluation; it is not "never expire".
- **Expiry is packet-driven until the runtime exists.** Logical expiry is
timestamp-based, but reclamation happens in a global sweep run after
authentication and before dispatch, so an expired session may stay resident
until the next authenticated, structurally valid request. Nothing observable
turns on it: the table is already bounded, and the sweep runs before capacity
is judged, so a stale session cannot deny an open. Because the sweep is global
it also runs for a no-test open, where upstream was observed not to reclaim.
Do not add a public timer or tick abstraction for this; the Tokio slice may add
scheduled sweeps.
- **The maximum-duration deadline is `first served echo + maximum + 2 s`.** The
origin is measured behavior: neither the open, nor a rejected first echo, nor a
rate-limited one starts it. The two-second grace matches the measured upstream
margin and is a fixed internal constant, not a configuration knob.
- **Rate allowance is judged before the maximum-duration close.** A
deadline-crossing echo with no allowance is dropped silently and the close is
carried by the next echo that is served. Other rejected classes likewise do not
trigger or defer it — the specification records that case as untested, so this
is the deterministic reading rather than an observed one.
- **A server close is an ordinary echo reply with `FLAG_CLOSE` added**, carrying
the triggering request's sequence number, statistics, timestamps and
authentication. There is no standalone close packet in protocol version 1. The
session is released once that reply has encoded, so every later request is an
unknown token.
Every state transition — receive, rate and lifetime — is computed purely and
committed only after the reply has encoded, so an encoding failure leaves the
session exactly as it was and releases nothing.
## Resource policy
Total session and resource state must stay bounded. A single unauthenticated
datagram creates a session and opens are never deduplicated, so neither an
unbounded table nor a remotely chosen packet buffer is defensible. Upstream's
observed absence of session and per-peer bounds, and its unlimited default
packet length, are explicitly **not** compatibility targets and must not be
reproduced.
Configured bounds are trusted local policy: an operator may deliberately set an
absurd `max_sessions` or `max_packet_length`, and that is their choice. The
defaults are what must stay bounded, and no bound gets an unlimited setting.
Keep fallible preparation before irreversible state mutation: a reply is
prepared before a session is inserted, so an internal failure cannot leave a
half-created session.
## Testing
- Drive the core with real packets built by the production encoders. Do not
maintain shadow encoders for well-formed wire data.
- Hand-build packets only where the point is a payload a compliant encoder
cannot produce — truncated varints, out-of-range enums, corrupted MACs.
- Token generation and clock sampling are the only nondeterministic parts; tests
inject a scripted source for each, so identity, collisions, allocation failure
and timestamp values are all assertable. Keep both seams private, and keep
timestamp, rate and lifetime tests free of sleeps, tolerances and real
wall-clock assertions.
- Two clock fakes, for two different questions. A scripted clock returns a fixed
list of samples and is for tests that assert individual timestamp *readings*; a
hand-moved clock stands still until the test moves it, and is for rate and
lifetime tests, which care when a datagram arrived and not how many times the
core read the clock on the way. Prefer the latter for anything about deadlines.
- Assert rate and lifetime behavior from replies: which datagrams came back, the
count and window they reported, and `session_count`. The token bucket is a
black-box inference about the reference server, not a protocol requirement, so
do not add accessors for allowance, activity instants or the maximum-duration
origin.
- As the server gains behavior, prefer it over fake peers for normal compliant
behavior in other crates' tests. Keep small raw/adversarial peers for
intentionally malformed or non-compliant wire behavior.