Replaces the `rand` crate with `fastrand` for improved performance in rate control and reflector selection.
130 lines
4.9 KiB
Rust
130 lines
4.9 KiB
Rust
use crate::{Config, ReflectorStats};
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use log::{debug, info};
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use std::collections::HashMap;
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use std::net::IpAddr;
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use std::sync::mpsc::Receiver;
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use std::sync::{Arc, Mutex, RwLock};
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use std::thread::sleep;
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use std::time::Duration;
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pub struct ReflectorSelector {
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pub config: Config,
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pub owd_recent: Arc<Mutex<HashMap<IpAddr, ReflectorStats>>>,
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pub reflector_peers_lock: Arc<RwLock<Vec<IpAddr>>>,
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pub reflector_pool: Vec<IpAddr>,
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pub trigger_channel: Receiver<bool>,
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}
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impl ReflectorSelector {
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pub fn run(&self) -> anyhow::Result<()> {
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let mut selector_sleep_time = Duration::new(30, 0);
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let mut reselection_count = 0;
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let baseline_sleep_time =
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Duration::from_secs_f64(self.config.tick_interval * std::f64::consts::PI);
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// Initial wait of several seconds to allow some OWD data to build up
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sleep(baseline_sleep_time);
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loop {
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/*
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* Selection is triggered either by some other thread triggering it through the channel,
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* or it passes the timeout. In any case we don't care about the result of this function,
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* so we ignore the result of it.
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*/
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let _ = self
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.trigger_channel
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.recv_timeout(selector_sleep_time)
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.unwrap_or(true);
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reselection_count += 1;
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info!("Starting reselection [#{}]", reselection_count);
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// After 40 reselections, slow down to every 15 minutes
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if reselection_count > 40 {
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selector_sleep_time = Duration::new(self.config.peer_reselection_time * 60, 0);
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}
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let mut next_peers: Vec<IpAddr> = Vec::new();
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let mut reflectors_peers = self.reflector_peers_lock.write().unwrap();
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// Include all current peers
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for reflector in reflectors_peers.iter() {
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debug!("Current peer: {}", reflector.to_string());
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next_peers.push(*reflector);
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}
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for _ in 0..20 {
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let next_candidate = &self.reflector_pool[fastrand::usize(..self.reflector_pool.len())];
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if next_peers.contains(next_candidate) {
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continue;
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}
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debug!("Next candidate: {}", next_candidate.to_string());
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next_peers.push(*next_candidate);
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}
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// Put all the pool members back into the peers for some re-baselining...
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*reflectors_peers = next_peers.clone();
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// Drop the MutexGuard explicitly, as Rust won't unlock the mutex by default
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// until the guard goes out of scope
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drop(reflectors_peers);
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debug!("Waiting for candidates to be baselined");
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// Wait for several seconds to allow all reflectors to be re-baselined
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sleep(baseline_sleep_time);
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// Re-acquire the lock when we wake up again
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reflectors_peers = self.reflector_peers_lock.write().unwrap();
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reflectors_peers.len();
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let mut candidates = Vec::new();
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let owd_recent = self.owd_recent.lock().unwrap();
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for peer in next_peers {
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if owd_recent.contains_key(&peer) {
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let rtt = (owd_recent[&peer].down_ewma + owd_recent[&peer].up_ewma) as u64;
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candidates.push((peer, rtt));
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info!("Candidate reflector: {} RTT: {}", peer.to_string(), rtt);
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} else {
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info!(
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"No data found from candidate reflector: {} - skipping",
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peer.to_string()
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);
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}
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}
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// Sort the candidates table now by ascending RTT
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candidates.sort_by(|a, b| a.1.cmp(&b.1));
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// Now we will just limit the candidates down to 2 * num_reflectors
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let mut num_reflectors = self.config.num_reflectors;
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let candidate_pool_num = (2 * num_reflectors) as usize;
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candidates.truncate(candidate_pool_num);
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for (candidate, rtt) in candidates.iter() {
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info!("Fastest candidate {}: {}", candidate, rtt);
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}
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// Shuffle the deck so we avoid overwhelming good reflectors (Fisher-Yates)
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for i in (1_usize..candidates.len()).rev() {
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let j = fastrand::usize(0..=i);
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candidates.swap(i, j);
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}
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if (candidates.len() as u8) < num_reflectors {
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num_reflectors = candidates.len() as u8;
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}
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let mut new_peers = Vec::new();
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for i in 0..num_reflectors {
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new_peers.push(candidates[i as usize].0);
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info!(
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"New selected peer: {}",
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candidates[i as usize].0.to_string()
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);
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}
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*reflectors_peers = new_peers;
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}
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}
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}
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