partly working implementation

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Nils Andreas Svee committed 2022-09-17 14:39:27 +02:00
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use crate::{Config, ReflectorStats};
use rand::seq::SliceRandom;
use rand::{thread_rng, Rng};
use std::collections::HashMap;
use std::net::IpAddr;
use std::sync::mpsc::Receiver;
use std::sync::{Arc, Mutex};
use std::thread::sleep;
use std::time::Duration;
pub struct ReflectorSelector {
pub(crate) config: Config,
pub(crate) owd_baseline: Arc<Mutex<HashMap<IpAddr, ReflectorStats>>>,
pub(crate) owd_recent: Arc<Mutex<HashMap<IpAddr, ReflectorStats>>>,
pub(crate) reflector_peers_lock: Arc<Mutex<Vec<IpAddr>>>,
pub(crate) reflector_pool: Vec<IpAddr>,
pub(crate) trigger_channel: Receiver<bool>,
}
impl ReflectorSelector {
pub fn run(&self) {
let mut selector_sleep_time = Duration::new(30, 0);
let mut reselection_count = 0;
let baseline_sleep_time = Duration::new(
(self.config.tick_duration * std::f64::consts::PI) as u64,
(((self.config.tick_duration * std::f64::consts::PI) % 1.0) * 1e9) as u32,
);
let mut rng = thread_rng();
// Initial wait of several seconds to allow some OWD data to build up
sleep(baseline_sleep_time);
loop {
/*
* Selection is triggered either by some other thread triggering it through the channel,
* or it passes the timeout. In any case we don't care about the result of this function,
* so we ignore the result of it.
*/
let _ = self
.trigger_channel
.recv_timeout(selector_sleep_time)
.unwrap_or(true);
reselection_count += 1;
// After 40 reselections, slow down to every 15 minutes
if reselection_count > 40 {
selector_sleep_time = Duration::new(15 * 60, 0);
}
let mut next_peers: Vec<IpAddr> = Vec::new();
let mut reflectors_peers = self.reflector_peers_lock.lock().unwrap();
// Include all current peers
for reflector in reflectors_peers.iter() {
next_peers.push(*reflector);
}
for i in 1..20 {
let next_candidate = self.reflector_pool.choose(&mut rng).unwrap();
next_peers.push(*next_candidate);
}
// Put all the pool members back into the peers for some re-baselining...
*reflectors_peers = next_peers.clone();
// Drop the MutexGuard explicitly, as Rust won't unlock the mutex by default
// until the guard goes out of scope
drop(reflectors_peers);
// Wait for several seconds to allow all reflectors to be re-baselined
sleep(baseline_sleep_time);
// Re-acquire the lock when we wake up again
reflectors_peers = self.reflector_peers_lock.lock().unwrap();
reflectors_peers.len();
let mut candidates = Vec::new();
let owd_baseline = self.owd_baseline.lock().unwrap();
let owd_recent = self.owd_recent.lock().unwrap();
for peer in next_peers {
if owd_recent.contains_key(&peer) {
let rtt = (owd_recent[&peer].down_ewma + owd_recent[&peer].up_ewma) as u64;
candidates.push((peer, rtt));
println!("Candidate reflector: {} RTT: {}", peer.to_string(), rtt);
} else {
println!(
"No data found from candidate reflector: {} - skipping",
peer.to_string()
);
}
}
// Sort the candidates table now by ascending RTT
candidates.sort_by(|a, b| a.1.cmp(&b.1));
// Now we will just limit the candidates down to 2 * num_reflectors
let mut num_reflectors = self.config.num_reflectors.clone();
let candidate_pool_num = (2 * num_reflectors) as usize;
candidates = candidates[0..candidate_pool_num - 1].to_vec();
for (candidate, rtt) in candidates.iter() {
println!("Fastest candidate {}: {}", candidate, rtt);
}
// Shuffle the deck so we avoid overwhelming good reflectors (Fisher-Yates)
for i in (1 as usize..candidates.len()).rev() {
let j = rng.gen_range(0..(i + 1));
candidates.swap(i, j);
}
if (candidates.len() as u8) < num_reflectors {
num_reflectors = candidates.len() as u8;
}
let mut new_peers = Vec::new();
for i in 1..num_reflectors {
new_peers.push(candidates[i as usize].0);
println!(
"New selected peer: {}",
candidates[i as usize].0.to_string()
);
}
*reflectors_peers = new_peers;
}
}
}