Simplify RttSample by merging signed and unsigned fields into a single SignedDuration for adjusted and effective RTT. This ensures accurate reporting and statistics when server processing time exceeds raw RTT.
274 lines
9.1 KiB
Rust
274 lines
9.1 KiB
Rust
//! Statistics aggregation for `irtt-client` events.
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//!
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//! The crate consumes `irtt-client` events and produces cumulative or rolling
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//! snapshots for reporting and integration code.
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#![forbid(unsafe_code)]
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#![warn(missing_docs)]
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#![warn(rustdoc::missing_crate_level_docs)]
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use std::time::Duration;
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use irtt_client::ClientEvent;
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mod core;
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mod ipdv;
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mod loss;
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mod normalization;
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mod rolling;
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mod time_stats;
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use core::CoreStats;
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pub use loss::LossStats;
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use normalization::normalize_event;
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use rolling::RollingEvents;
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pub use time_stats::TimeStats;
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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/// Configuration for statistics collection.
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pub struct StatsConfig {
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/// How timing samples are retained for median-capable metrics.
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pub samples: SampleMode,
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/// Number of recent normalized events retained for count-based rolling snapshots.
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///
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/// A successful probe usually contributes two normalized events: one send event
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/// and one unique reply event.
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pub rolling_count: Option<usize>,
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/// Time span of recent normalized events retained for time-based rolling snapshots.
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pub rolling_time: Option<Duration>,
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}
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impl StatsConfig {
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/// Returns the default configuration for finite runs.
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///
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/// Finite mode retains exact samples where needed for medians and keeps
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/// unbounded adjacent-sequence IPDV tracking so late adjacent replies can
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/// still complete IPDV pairs.
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pub fn finite() -> Self {
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Self {
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samples: SampleMode::Exact,
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rolling_count: None,
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rolling_time: None,
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}
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}
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/// Returns a configuration for long-running use.
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///
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/// Continuous mode uses running statistics, does not retain exact samples
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/// for medians, and bounds adjacent-sequence IPDV tracking for long-running
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/// sessions.
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pub fn continuous() -> Self {
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Self {
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samples: SampleMode::RunningOnly,
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rolling_count: None,
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rolling_time: None,
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}
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}
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}
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impl Default for StatsConfig {
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fn default() -> Self {
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Self::finite()
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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/// Controls whether exact timing samples are retained.
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pub enum SampleMode {
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/// Keep only running statistics; exact medians are not available.
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RunningOnly,
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/// Retain exact samples for metrics that report exact medians.
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Exact,
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}
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#[derive(Debug, Clone, PartialEq)]
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/// Stateful statistics collector for `irtt-client` events.
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///
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/// A collector maintains cumulative statistics and, when configured, rolling
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/// windows. Rolling snapshots are recomputed from retained normalized events.
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pub struct StatsCollector {
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cumulative: CoreStats,
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rolling: RollingEvents,
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}
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impl StatsCollector {
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/// Creates a collector with the supplied configuration.
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pub fn new(config: StatsConfig) -> Self {
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Self {
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cumulative: CoreStats::new(config.samples),
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rolling: RollingEvents::new(config),
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}
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}
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/// Processes one client event and returns the per-event statistics update.
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///
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/// Updates currently report whether the event contributed a unique reply
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/// timing sample and any adjacent-sequence IPDV pairs completed by this
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/// event.
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pub fn process(&mut self, event: &ClientEvent) -> EventStatsUpdate {
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let Some(stats_event) = normalize_event(event) else {
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return EventStatsUpdate::default();
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};
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let update = self.cumulative.apply(stats_event.clone());
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self.rolling.push(stats_event);
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update
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}
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/// Returns a snapshot of all events processed by this collector.
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pub fn snapshot(&self) -> Snapshot {
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self.cumulative.snapshot()
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}
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/// Returns the configured count-based rolling snapshot, if enabled.
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///
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/// The snapshot is recomputed from the retained rolling events.
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pub fn rolling_count(&self) -> Option<Snapshot> {
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self.rolling.count_snapshot()
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}
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/// Returns the configured time-based rolling snapshot, if enabled.
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///
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/// The snapshot is recomputed from the retained rolling events.
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pub fn rolling_time(&self) -> Option<Snapshot> {
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self.rolling.time_snapshot()
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}
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}
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#[derive(Debug, Clone, PartialEq, Eq, Default)]
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/// Per-event statistics produced by [`StatsCollector::process`].
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pub struct EventStatsUpdate {
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/// Whether the processed event contributed a unique reply timing sample.
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pub contributed_sample: bool,
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/// Adjacent-sequence IPDV pairs completed by the processed event.
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pub ipdv_pairs: Vec<IpdvPairUpdate>,
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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/// Adjacent-sequence IPDV pair completed by a processed event.
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pub struct IpdvPairUpdate {
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/// Sequence number of the earlier reply in the adjacent pair.
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pub previous_seq: u32,
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/// Sequence number of the later reply in the adjacent pair.
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pub current_seq: u32,
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/// Absolute round-trip IPDV between the adjacent replies.
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pub rtt_ipdv: Duration,
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/// Absolute send-side IPDV when send one-way delay is available for both replies.
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pub send_ipdv: Option<Duration>,
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/// Absolute receive-side IPDV when receive one-way delay is available for both replies.
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pub receive_ipdv: Option<Duration>,
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}
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#[derive(Debug, Clone, PartialEq)]
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/// Point-in-time statistics summary.
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pub struct Snapshot {
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/// Event counters grouped by event class.
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pub events: EventCounts,
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/// Packet and byte counters.
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pub packets: PacketCounts,
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/// Packet loss, duplicate, and late-packet percentages.
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pub loss: LossStats,
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/// Duration of send calls, in nanoseconds.
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pub send_call: TimeStats,
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/// Sender scheduling error, in nanoseconds.
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pub timer_error: TimeStats,
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/// Round-trip timing statistics.
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pub rtt: RttStats,
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/// Inter-packet delay variation statistics.
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pub ipdv: IpdvStats,
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/// One-way delay statistics.
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pub one_way_delay: OneWayDelayStats,
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/// Server processing time statistics.
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pub server_processing: ServerProcessingStats,
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
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/// Counts of normalized client events.
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pub struct EventCounts {
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/// Probe send events processed.
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pub sent_events: u64,
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/// On-time unique echo replies processed.
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pub echo_replies: u64,
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/// Late unique echo replies processed.
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pub late_unique_replies: u64,
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/// Duplicate echo replies processed.
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pub duplicate_replies: u64,
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/// Loss events processed.
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pub loss_events: u64,
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/// Warning events processed.
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pub warning_events: u64,
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/// Late replies that could not be matched to retained in-flight state.
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///
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/// These replies are observed on the socket, but cannot contribute RTT,
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/// one-way delay, server-processing, or IPDV samples.
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pub untracked_late_replies: u64,
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
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/// Packet, byte, and server-reported receive counters.
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pub struct PacketCounts {
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/// Probe packets sent by the local client.
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pub packets_sent: u64,
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/// Reply packets observed by the local client.
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///
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/// This includes unique measurable replies, duplicate replies, and late
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/// replies that cannot be matched to retained in-flight state.
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pub packets_received: u64,
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/// Unique replies that can contribute timing measurements.
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pub unique_replies: u64,
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/// Duplicate replies received by the local client.
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pub duplicates: u64,
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/// Late reply packets received by the local client, including untracked-late replies.
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pub late_packets: u64,
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/// Probe bytes sent by the local client.
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pub bytes_sent: u64,
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/// Reply bytes observed by the local client.
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///
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/// This includes bytes from unique measurable replies, duplicate replies,
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/// and untracked-late replies. Per-category byte counts are not currently
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/// exposed separately.
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pub bytes_received: u64,
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/// Highest cumulative server-reported packets received, when available.
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pub server_packets_received: Option<u64>,
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/// Server-reported receive window, when available.
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pub server_received_window: Option<u64>,
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}
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#[derive(Debug, Clone, PartialEq)]
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/// Round-trip time statistics.
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pub struct RttStats {
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/// Effective RTT used for primary RTT reporting and IPDV input.
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pub primary: TimeStats,
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/// Client-observed raw RTT.
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pub raw: TimeStats,
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/// RTT adjusted for server processing time when available.
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pub adjusted: TimeStats,
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}
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#[derive(Debug, Clone, PartialEq)]
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/// Inter-packet delay variation statistics.
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pub struct IpdvStats {
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/// Round-trip IPDV.
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pub round_trip: TimeStats,
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/// Send-side IPDV, when send one-way delay is available.
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pub send: TimeStats,
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/// Receive-side IPDV, when receive one-way delay is available.
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pub receive: TimeStats,
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}
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#[derive(Debug, Clone, PartialEq)]
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/// One-way delay statistics.
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pub struct OneWayDelayStats {
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/// Client-to-server delay.
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pub send_delay: TimeStats,
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/// Server-to-client delay.
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pub receive_delay: TimeStats,
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}
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#[derive(Debug, Clone, PartialEq)]
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/// Server processing time statistics.
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pub struct ServerProcessingStats {
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/// Time spent processing a probe at the server.
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pub processing: TimeStats,
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}
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