irtt-client and irtt-server mutually dev-depended on each other for
cross-crate integration tests. That cycle blocks `cargo publish` for
either crate whenever the other doesn't already exist on the registry
at the required version, which is exactly the situation for a crate's
first-ever release (irtt-server has never been published before).
Introduce a new `irtt-integration-tests` crate (publish = false, no
library target) to own tests whose actual subject is the interaction
between two or more irtt-* production crates:
crate-local behavior -> crate's own tests/
cross-crate/system behavior -> irtt-integration-tests
Move every test that imports both irtt_client and irtt_server there:
the client-side support harness (hmac, large_packets, protocol_options,
fill_negotiation) and the server-side real-socket tests that drive a
real AsyncClient against a real Server (async_client, negotiation_policy,
fill_wire_bytes, traffic_class, wildcard_source). server_set.rs stays in
irtt-server/tests since it only uses irtt_proto as test machinery to
drive irtt-server directly, which is a normal one-directional test
dependency, not a peer relationship.
irtt-server's dev-dependency on irtt-client is dropped entirely now
that nothing under crates/irtt-server/tests needs it, which fully
breaks the cycle from that side.
irtt-client keeps a one-directional dev-dependency on irtt-server: a
handful of white-box unit tests in src/async_client/tests.rs assert on
private AsyncClient internals (socket, remote, test_hooks) while also
needing a real in-tree server for blocking/async equivalence checks, so
they can't move to an external crate without losing that access. Their
InTreeServer helper is duplicated locally rather than shared, matching
the existing precedent of irtt-cli's own tests/support/in_tree_server.rs.
`Server` answers on one address. A host that must serve several — an
explicit IPv4 and IPv6 pair, or two interface addresses — needs several
of them, and something has to own their construction, their shutdown and
each other's failures.
`ServerSet` is that owner, and deliberately not a protocol object: it
holds no session state, no tokens and no clock, and nothing it does is
visible on the wire. Each listener stays a complete `Server` with its own
socket, core, session table and tokens, so a token issued by one is
unknown at the others and every bound in the cloned `ServerConfig` —
`max_sessions` included — applies per listener rather than per process.
Construction binds every listener or none, preserving requested order and
recording the addresses actually bound. `run` moves each listener into
its own task, fans one shutdown future out over a watch channel, and
joins them all: a listener that fails, or that returns before shutdown
was asked for, shuts its siblings down and fails the set, because a
service configured for two families must not continue silently as one.
A genuine IPv6 listener sharing an explicit port with an IPv4 sibling is
created `IPV6_V6ONLY` before it is bound, since a dual-stack socket would
otherwise claim the IPv4 port too. That is the only pre-bind step, it
uses safe `socket2` APIs, and an IPv4-mapped address is read as the IPv4
listener it is — never as the IPv6 half of a pair. Standalone
`Server::bind` semantics are unchanged.