Real signal delivery on Linux (observed via x86_64-musl workspace
testing) can interrupt blocking and nonblocking recv/recvmsg calls
with EINTR. Several production and test receive paths treated that as
a fatal error rather than a transient interruption:
- Client::open's blocking receive loop and Client::recv_once/
recv_available's blocking receive returned ClientError::Socket on
Interrupted instead of retrying within their existing timeout
budget.
- AsyncClient::poll_open and poll_recv's nonblocking recvmsg path
(Linux ancillary) failed the same way instead of retrying through
the existing readiness/work-budget machinery.
- The server's ancillary receive loop could terminate the listener on
an interrupted nonblocking recvmsg.
- The client's MSG_ERRQUEUE TX-timestamp drain turned an interrupted
read of optional metadata into a fatal ClientError::Socket.
- Fake-server test helpers panicked or misclassified EINTR as a
timeout instead of retrying it.
Interrupted is now retried transparently everywhere a receive can
observe it, while preserving each path's existing timing contract:
- Blocking Open reuses its already-absolute per-attempt deadline, so
interruptions resume within the same attempt without retransmitting
or extending the deadline.
- recv_once/recv_available compute one absolute deadline per logical
receive (when a timeout is configured) so repeated interruptions
cannot extend it past the configured timeout, and restore the
socket's configured read timeout afterward so a later call in the
same recv_available budget is unaffected.
- AsyncClient's poll_open already bounds its retry loop with
OPEN_POLL_WORK_BUDGET; poll_recv gains an equivalent
RECV_POLL_WORK_BUDGET, since unlike WouldBlock, Interrupted does not
clear Tokio's readiness state, so an unbounded retry loop was
otherwise possible under sustained signal delivery.
- The server's receive loop retries Interrupted the same way it
already retries WouldBlock, yielding to the runtime after a bounded
number of consecutive interruptions for the same reason.
- The error-queue drain treats an interrupted read as no record
obtained this drain (deferring to the next natural drain point)
rather than a socket error, matching its existing EWOULDBLOCK
handling.
Deterministic regression tests use a small test-only injection hook
(mirroring existing send-injection test hooks) rather than real signal
timing, covering: Open completing despite interruptions with no
retransmit, Open's deadline not extending under repeated
interruptions, recv_once classifying a reply normally despite
interruptions, recv_once's timeout not extending under repeated
interruptions, and the AsyncClient equivalents for open and recv.
No protocol, session, or timeout-classification behavior changes; no
new dependencies; send-side EINTR handling is unchanged and out of
scope.
Moves the client userspace probe sent_at measurement to immediately
after a successful UDP send, improving raw RTT and the userspace
upstream-OWD fallback by excluding the socket send-call interval and
the small amount of local work preceding it.
All fallible probe-commit preflight (timeout deadline checked_add,
capacity/collision checks) still runs before the send, from a private
pre-send anchor (SessionMachine::finalize_probe_commit). The public
sent_at is now supplied afterward to an infallible
SessionMachine::commit_probe_sent, so DurationOverflow still guarantees
nothing was transmitted and a WouldBlock try_send still commits
nothing.
The operational probe timeout deadline stays anchored to the pre-send
timestamp on purpose, not to the new post-send sent_at, preserving
existing timeout/loss timing. Linux kernel TX_SOFTWARE plausibility
keeps its own pre-send wall-clock lower bound
(PendingProbe::tx_not_before_wall) instead of the post-send sent_at,
since a legitimate TX_SOFTWARE timestamp can be generated while the
send syscall is still in flight and would otherwise be wrongly
rejected.
Also flags (without touching production code) that irtt-stats'
ReplySample::from_reply_parts feeds the public sent_at directly into
IpdvSample.client_send_mono/client_send_wall_ns, so the upstream/send
IPDV component naturally shifts along with the sent_at semantics
change; per scope this is reported rather than compensated for.
On Linux, best-effort upgrade the socket's SO_TIMESTAMPING flags to
TX_SOFTWARE | OPT_ID | OPT_TSONLY after a successful Open and before the
first Echo probe. Promote the #103 error-queue foundation to production:
MSG_ERRQUEUE is drained opportunistically with a fixed per-call budget at
several natural choke points (after a probe send, before processing a
reply, before evaluating timeouts), and each automatic OPT_ID timestamp is
correlated directly with wire_seq — safe because Linux rolls back its
speculative sk_tskey increment on every send failure, wire_seq and the
kernel counter start together at every Open, and a socket can never be
reopened for a second session. The observed kernel TX wall timestamp is
retained on PendingProbe (surviving pending -> timed-out retention) as
dormant metadata only; RTT, OWD, and IPDV are unchanged and continue to use
the userspace send timestamp exclusively. Capability failure is fully
non-fatal and RX timestamping is unaffected either way. Non-Linux and
non-ancillary builds are unchanged.
Advance delayed managed schedules to the latest due cadence slot and then directly to the first future deadline. Apply the same absolute-cadence behavior to the single runner and group burst/staggered pacing, while leaving the manual Client send API caller-paced.
Bound receive waits by the next send deadline so 10 ms intervals are not hidden behind the managed socket timeout. Add deterministic delayed-slot, finite-end, burst, staggered, and receive-bound regressions.
Introduce a managed group runner to support concurrent probing of multiple targets over a single UDP socket with coordinated send pacing. Refactor the existing client logic into a reusable SessionRuntime to support both individual and grouped session management.
Allow one-way delay samples to represent negative values caused by wall-clock skew between client and server. Update CLI output and statistics collection to correctly handle and report these signed durations.
Hide internal fields to improve type safety and provide helper methods for unit conversions and negative value checks. Fix several feature-gated test compilation issues.
Simplify RttSample by merging signed and unsigned fields into a single SignedDuration for adjusted and effective RTT. This ensures accurate reporting and statistics when server processing time exceeds raw RTT.
Split the monolithic `probes_replies.rs` file into logical submodules and expose internal packet processing methods to improve test maintainability and coverage of boundary conditions.
Replace basic validation with a detailed negotiation process that records specific parameter changes. This allows the client to provide better feedback when a server restricts requested session parameters like duration or DSCP.
It was an attempt at handling integer wraparound more cleanly keeping in mind that we have a continuous mode,
and so we can more easily reach seq > u32::MAX
However after running the numbers, if we run with a interval of 10ms, it's still gonna take ~497 days before we hit integer overflow, so for now it doesn't seem worth to have this extra logic to handle something that'll in 99.9% of cases be purely an edge case
Keeping in mind autorate usage, in sqm-autorate-rust each send loop is 500 ms by default, and the sleep is then 500 ms / 5 reflectors, so our interval is 100 ms. that means it'll take 4970 days or ~13.6 years to reach the limit. Not worth dealing with IMO
Use internal monotonic time by default and introduce poll_timeouts_at for callers requiring a specific sampled Instant. This simplifies the API for standard usage while maintaining flexibility for external event loops.
Apply the negotiated DSCP value to the UDP socket after a successful session open and clear it before closing to support network-level quality of service. This change adds platform-specific socket option handling for IPv4 TOS and IPv6 Traffic Class.
Verify that the client correctly handles custom packet lengths and server fill negotiation to ensure protocol compliance and support for larger MTUs. Add validation to reject empty server fill strings during configuration.