Replace basic validation with a detailed negotiation process that records specific parameter changes. This allows the client to provide better feedback when a server restricts requested session parameters like duration or DSCP.
It was an attempt at handling integer wraparound more cleanly keeping in mind that we have a continuous mode,
and so we can more easily reach seq > u32::MAX
However after running the numbers, if we run with a interval of 10ms, it's still gonna take ~497 days before we hit integer overflow, so for now it doesn't seem worth to have this extra logic to handle something that'll in 99.9% of cases be purely an edge case
Keeping in mind autorate usage, in sqm-autorate-rust each send loop is 500 ms by default, and the sleep is then 500 ms / 5 reflectors, so our interval is 100 ms. that means it'll take 4970 days or ~13.6 years to reach the limit. Not worth dealing with IMO
Use internal monotonic time by default and introduce poll_timeouts_at for callers requiring a specific sampled Instant. This simplifies the API for standard usage while maintaining flexibility for external event loops.
Introduce a `--ttl` flag to allow users to set the IPv4 TTL or IPv6 hop limit, providing control over packet lifespan and helping diagnose network topology issues.
Apply the negotiated DSCP value to the UDP socket after a successful session open and clear it before closing to support network-level quality of service. This change adds platform-specific socket option handling for IPv4 TOS and IPv6 Traffic Class.
Verify that the client correctly handles custom packet lengths and server fill negotiation to ensure protocol compliance and support for larger MTUs. Add validation to reject empty server fill strings during configuration.