docs(client): add executable API examples

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Nils Andreas Svee committed 2026-09-24 16:51:03 +07:00
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@@ -46,6 +46,31 @@ pub(crate) const DEFAULT_MAX_PENDING: usize = 4096;
/// request and the local client behavior used to drive the UDP socket. Values
/// that are negotiated by the server are available after opening the session
/// through [`NegotiatedParams`](crate::NegotiatedParams).
///
/// # Example
///
/// Configure a finite run with larger probes and accept documented server
/// restrictions. Use `duration: None` for continuous mode, or
/// [`RunMode::NoTest`] for negotiation without probes.
///
/// ```
/// use std::time::Duration;
///
/// use irtt_client::{ClientConfig, NegotiationPolicy};
///
/// let config = ClientConfig {
/// server_addr: "example.net:2112".into(),
/// duration: Some(Duration::from_secs(10)),
/// interval: Duration::from_millis(250),
/// length: 1200,
/// negotiation_policy: NegotiationPolicy::Loose,
/// ..ClientConfig::default()
/// };
///
/// assert_eq!(config.duration, Some(Duration::from_secs(10)));
/// assert_eq!(config.interval, Duration::from_millis(250));
/// assert_eq!(config.length, 1200);
/// ```
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ClientConfig {
/// Remote server name or address.
@@ -176,6 +201,29 @@ impl Default for ClientConfig {
/// These settings affect how the client binds, resolves, and receives from the
/// socket. They do not change the IRTT protocol parameters negotiated with the
/// server.
///
/// # Example
///
/// Bind to a chosen local endpoint and set the outgoing IPv4 TTL:
///
/// ```
/// use std::net::{Ipv4Addr, SocketAddr};
///
/// use irtt_client::{ClientConfig, SocketConfig};
///
/// let config = ClientConfig {
/// socket_config: SocketConfig {
/// bind_addr: Some(SocketAddr::from((Ipv4Addr::UNSPECIFIED, 0))),
/// ttl: Some(32),
/// ipv4_only: true,
/// ..SocketConfig::default()
/// },
/// ..ClientConfig::default()
/// };
///
/// assert_eq!(config.socket_config.ttl, Some(32));
/// assert!(config.socket_config.ipv4_only);
/// ```
#[derive(Debug, Clone, PartialEq, Eq, Default)]
pub struct SocketConfig {
/// Local address to bind before connecting the UDP socket.